Creatarr
Wed 09 January 2013 by Jim PurbrickOne of the things I’ve been tinkering with since leaving Linden Lab is Creatarr: a creative, collaborative social game. Creatarr’s goal is to bring some of the magical collaborative creation found in Second Life to a wider audience and to push creativity in social games and the web beyond virtual farming and impact text on animal pictures.
I quickly got busy building the CREST API for CCP and I’m likely to have even less free time when I start my new gig, but Facebook are happy for me to continue to tinker with Creatarr and I like shipping code, so I’ve decided to make Creatarr public and run it for as long as people are playing. There are plenty of rough edges, but there are also some neat ideas and plenty of fun to be had, so head over to creatarr.com and dive in.
Thanks to @mrkemeny, Irene Soler, Chris James, @yandle and @profaniti for helping to build Creatarr.
Following In My Father’s Footsteps
Evolving Develop
As usual I headed down to the Metropole on the sea front last week to attend the annual Develop conference in Brighton. Unusually, this time I was attending the Evolve day which shifts the focus from console development to online, mobile and social games, which I had helped create as …
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It’s that time of year again where people start asking what I’d like for Christmas and I start wondering what they’d like in return. It’s just the sort of problem that should be solved with social software. Over the last few years I’ve had an …
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A couple of weeks ago the great and the good of web development descended on Brighton for the wonderful clearleft produced dconstruct conference and once again I’m glad I went along.
Steven Johnson kicked off with a talk about how Dr. John Snow’s innovative data visualization of a …
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2 years ago at Euro FOO 2006 who commented that climate change would be much easier to deal with if we could see carbon dioxide. The second was with Claus Dahl who observed that Second Life is a great platform to prototype large scale augmented reality applications as every object …
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