It’s that time of year again where people start asking what I’d like for Christmas and I start wondering what they’d like in return. It’s just the sort of problem that should be solved with social software. Over the last few years I’ve had an ...read more
One Universe, Many Scales
An Open Source, Guitar Mounted, Multi Touch, Wireless, OSC Interface for Ableton Live
There have been a number of blog posts recently about exciting new organisational structures. As Cory points out “Every early stage company thinks it has reinvented management”: a very dangerous belief when betting on a new organisational structure can be much riskier than betting on the wrong product.
It starts ...read more
In mid-2004 I first started exploring Second Life. Version 1.4 had just been released and Philip Rosedale had said in the press release “My fantasy is to be Uma Thurman in Kill Bill, and now I can. I’d pay $10 for her yellow jumpsuit and sword moves and ...read more
Parse By The Sea
Like Second Life
Was without a doubt the phrase I heard most often yesterday, especially if you include variants like “Not Like Second Life”, “A bit like Second Life” and “Unlike Second Life”. Whatever else it’s achieved, Second Life has definitely become the frame of reference for the small and somewhat myopic ...read more
Sharing Carbon Goggles Visualisations
Second Life has benefited greatly from growing in popularity alongside video sharing services. Many people’s first glimpse of Second Life or a particular Second Life experience is through the lens of a YouTube video. When promoting real world brands in Second Life, videos of the Second Life experience that ...read more
Some Games Never Die
Spawning Django Blogs
Strange Tales From Other Worlds
A few years ago nearly all the code I wrote was in C++, but increasingly I’m finding myself writing in a variety of mostly C-style languages and having to perform crunching mental gear changes as I switch between them.
In the interests of making these language switches less painful ...read more
Towards A Generic Media Type System
The early days of RESTful hypermedia API design tends to involve lots of homogeneous collections. In the case of CREST vnd.ccp.eve.Api-v1 pointed to the logged in vnd.ccp.eve.ccp.Capsuleer-v1 which pointed to a vnd.eve.ccp.CharacterCollection-v1 of contacts which pointed to many vnd.ccp ...read more
The Why and How of Automated Testing with Python and Django
World of Love
You’re The Boss 2
You’re The Boss Lives!
Back in 2005, while I was working on Second Life in Nottingham, before Linden Lab Brighton existed, I ran a workshop as part of the Screenplay “Boss Frenzy!” day at the Radiator Festival which allowed children to collaboratively create a computer game by drawing or making bosses with collage.
Dozens ...read more